Next Club Meeting: December 14, 2024, at the Fountaindale Public Library in Bolingbrook from 11:00 am - 5:00 pm

The Animatrix Network is an anime & manga fan club located in the Southwest suburbs of Chicago, Illinois. We usually meet on the third Saturday of each month (except when holidays or conventions coincide). The meetings are free and open to the public. Join us for a day filled with anime.

This site provides news, reviews, commentaries, and previews of the world of anime and everything it inspires, such as live-action films, comics, music, art, and other weird things to enjoy and contemplate.

Wednesday, August 23, 2023

Anime Viewing Schedule for August 26, 2023


 A N I M A T R I X   N E T W O R K
Saturday, August 26, 2023
Fountaindale Public Library
VIEWING SCHEDULE
          11:15 - 12:05   Skip and Loafer ep 6-7
          12:05 - 12:55   Undead Girl Murder Farce ep 3-4
          12:55 - 1:20     Dark Gathering ep 2
          1:20 - 2:00       Club Meeting
          2:00 - 2:50       Heavenly Delusion ep 9-10
          2:50 - 4:50       Suzume (Movie)

"YES! Love Anime!"
 
Fountaindale Public Library
300 W. Briarcliff Road
Bolingbrook, IL 60440 
Peggy J. Danhof Board Room
(Second Floor)
 
From 11:15 AM to 5:00 PM

All anime presented are fan-subtitled unless otherwise noted.
 
Don't miss these exciting anime series: Skip and Loafer and Dark Gathering
* ANIME DESCRIPTIONS ARE BELOW *
11:15 - 12:05   Skip and Loafer ep 6-7
Skip and Loafer
Plot Summary: Mitsumi Iwakura is a sparkling high school student who moved from Hashikko in Ishikawa Prefecture to high school in Tokyo after graduating from junior high school. Mizumi grew up in a depopulated area in Hashikko, so she is straight, beautiful and natural. However, on the day of her entrance ceremony, she gets lost early, gets caught in the commuter rush and gets drunk, and her life plan is quickly frustrated and depressed. Then, a tall and handsome boy who was worried about Mitsumi called out to her and decided to go to school together everyday.
 
 
12:05 - 12:55   Undead Girl Murder Farce 3-4
Undead Girl Murder Farce
Plot Summary: Taking place between the late 19th century and early 20th century in a world filled with supernatural and magical creatures, Tsugaru Shinuchi, a half-demon, alongside servant Shizuku Hasei, leave Japan and embark on a journey across Europe to retrieve the body of Aya Rindo, who was decapitated by an unknown villain prior to the start of the series with only Aya's head as the living evidence for the journey.
 
 
12:55 - 1:20   Dark Gathering 2
Dark Gathering
Plot Summary: Keitarō Gentōga is a college freshman who hates ghosts. Unluckily for him, he has a knack for attracting spirits. Two years ago, this connection had led to him receiving a spiritual injury on his right hand, with his friend getting caught in the crossfire. As part of his rehabilitation, Keitarō takes on the part-time job of a private tutor, and his first pupil is Eiko's cousin, Yayoi Hōzuki. Besides being a child prodigy, there is another peculiarity regarding Yayoi—she has a spiritual constitution, just like Keitarō. However, she yearns to encounter spirits, hoping to find the ghost that took her mother away.
 

1:20 - 2:00     Club Announcements
Anime Midwest 2023
Blue Beetle
TMNT: Mutant Mayhem
Movie Trailers
Reviews
Fan Expo

2:00- 2:50    Heavenly Delusion 9-10
Heavenly Delusion
Plot Summary: In the outside world, fifteen years have passed since an unprecedented disaster completely destroyed modern civilization. A group of children live in a facility isolated from the outside world. One day, one of them, a girl named Tokio, receives a message that says "Do you want to go outside of the outside?" Mimihime, another girl who lives in the same facility, has a prediction and tells the upset Tokio that two people will come from the outside to save her, one of whom has his same face, while the director of the school tells her that the outside world is Hell. Meanwhile, a boy named Maru, who looks just like Tokio, is traveling through this devastated Japan with a girl named Kiruko, in search of Heaven.
 
 
2:50 - 4:50    Suzume (Movie)
SUZUME (Movie)
Plot Summary:  Suzume Iwato is a 17-year-old high school girl, who lives with her aunt in a quiet town in the Kyushu region of Japan. While heading to school, she encounters a young man searching for an abandoned area with a door, so she informs him of an abandoned onsen (spa) resort nearby, and curiously follows him. There, she discovers a door standing alone on its frame. She opens it to witness a starlit field inside, which she can't enter. She trips over a cat statue on the floor, which turns into a real cat and flees. Frightened, Suzume rushes back to school.

During lunch, Suzume notices a huge column of smoke, emerging from the location where the abandoned resort is located, which no one else can see. She rushes back there and finds the man from earlier, who is struggling to close the door. Suzume helps him, and they manage to close the door. Due to the column of smoke falling, an earthquake hits a nearby area.

Suzume takes the man to her home, where he introduces himself as Souta Munakata, explaining he is a "Closer" and must locate and lock specific doors in abandoned places throughout Japan, to prevent a powerful supernatural "worm" from being released and causing earthquakes. As they talk, the cat from the resort appears and turns Souta into the chair he was sitting on. Souta, now a small, three-legged chair, chases the cat onto a ferry headed for Ehime, with Suzume following along. The cat leaps onto another ship as Souta tells Suzume that the cat is a "keystone", and that the worm was released after the keystone's removal from near the door.

After reaching Ehime, Suzume and Souta find social media posts from locals, who have photographed and named the cat "Daijin". With the help of a friendly local girl, Chika Amabe, they locate the worm again and close the door in the entry to an abandoned school. They stay at Chika's home for the night. The next day, after parting with Chika, they hitch a ride to Kobe with a kind woman named Rumi Ninomiya, who asks Suzume to babysit her twin children. In the evening, Suzume spots Daijin who leads her and Souta to an abandoned amusement park, where the worm is trying to emerge again from a ferris wheel. They manage to lock the door, and the worm disappears. Souta explains that the portal within the door leads to the Ever-After, a place where souls go after death.

After tracking Daijin to Tokyo, Souta asks Suzume to take them to his apartment. There he explains the legend of the worm Namazu, and that he is the last descendant of a family that, for many generations, had been responsible for locking all the doors that lead to the Ever-After. He says that there are two keystones that seal the worm: the western keystone has become Daijin, while the location of the eastern keystone is unknown. He warns that if the worm tries to emerge in Tokyo, it could cause an earthquake of the same magnitude as the 1923 Great Kantō earthquake. Suzume notices the worm emerging again, and the two follow it. The worm takes a huge form in the sky and the two fly over it. Daijin reappears and reveals he has passed on his function as a keystone to Souta. Souta suddenly turns into a keystone and Suzume reluctantly uses him to lock-up the giant worm.

Suzume wakes up at a shrine housing the Tokyo gate, where she sees Souta in the Ever-After, but is unable to enter the door. Daijin appears and Suzume gets angry at him and tells him not to come back. She visits Souta's grandfather, Hitsujirō Munakata, at the hospital, hoping to figure out how to rescue Souta. He explains that Suzume's ability to see the worm and the Ever-After through the doors, means that in some point in her life she entered the realm through one of the doors. Moreover, the doorway that she first used is the only place where she can re-enter the Ever-After in order to save Souta.

She decides to locate this specific door in her hometown in the Tōhoku region, which was destroyed in the 2011 Tōhoku earthquake and tsunami, where Suzume lost both her mother and home. On her way, Suzume runs into Souta's friend, Tomoya Serizawa, who wants to help her to find Souta, along with Suzume's aunt, Tamaki, who has been looking for Suzume to take her back to Kyushu. Suzume refuses to go back and jumps into Serizawa's car. Tamaki also jumps in and they to travel to Tōhoku. At a rest stop along the way, Suzume and Tamaki get into an argument, discovering that Tamaki is possessed by Sadaijin, the eastern keystone, who follows them for the rest of the trip. Tamaki takes Suzume to the ruins of Suzume's old house, where Suzume finds the old door and enters with Daijin and Sadaijin. Once in the Ever-After, Sadaijin changes its form and distracts the worm, while Suzume tries to wake up Souta, who returns to his human form. Realizing the consequences of his freedom, Daijin sacrifices himself to become the keystone and lock the worm permanently in the Ever-After.

While still in the Ever-After, they see a young girl from afar. Suzume realizes the young girl is herself, from 12 years ago. Suzume decides to give her young self the childhood chair that was given to her, by her mother as a birthday present. She assures her young self the chair will provide her with the strength to overcome the tragedy and continue to grow. The young Suzume becomes energized and decides to leave the Ever-After and return (in the past), leading to her being found by Tamaki twelve years prior. Suzume and Souta leave the Ever-After themselves (to the present), with Souta returning to Tokyo, while Suzume and Tamaki return to Kyushu, revisiting the friends Suzume made along the way.

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